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Old Jul 22, 2005, 04:47 PM // 16:47   #21
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I agree with op. Not that warriors need 10 power, but they certainly need something. This game is caster dominated in PVP. Monks make a team superhuman, mesmers can hex/dot through walls. Illusionary weapon puts a melee warrior to shame. I recently made a w/me and used illusionary weapon , it was a superior build in every way over a regular warriror melee build.

The game is terribly stacked against warriors. Just running from a warrior makes his dps 0. Factor in everything else that negates, mitgates warrior dps and you have one giant gimp wearing fulplate armor. They give casters a hundred ways to bypass armor, totally removing that advantage. Give them range, ability to cast through walls. And in most cases a caster can stand toe to toe with a warrior and destroy him.

All of this stacked against the terrifying warrior, they only forgot one thing warrior DPS isnt that great. In order to justify all the ways to negate and avoid melee damage, you need to make melee damage alot more powerful. When fighting casters warriors have no armor, and very little DPS. Even the ranger class which is waht a warrior was intended to take out, can easily kite warrior around all day long.
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Old Jul 22, 2005, 04:50 PM // 16:50   #22
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Warriors have their role, and a few (not many that I've seen though) utilize them. Warriors are regular swiss army knives: they can do everything from heal disruption to anti-casting, and they can do it through all kinds of hell. Not a lot of builds use them because it's too easy to shut them down unless you have a good support team. Are they totally useless? Nope. Are they absolutely essential to every team build? Nope. Are they underpowered? Only as much as the rest of your team. Would giving warriors 10 en help? Nope. If you suck at playing a warrior with 20 en, you'll suck just as much with 10 extra energy.
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Old Jul 22, 2005, 04:50 PM // 16:50   #23
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Quote:
Originally Posted by Weezer_Blue
Tanks are completely useless in PvP. Your job is either to disrupt enemy actions, to deal damage, or to heal protect your team mates. Protecting yourself does none of these, but if the team works right, you should have no need to protect yourself.

Warriors can both deal damage and disrupt... very well...
Quoted for truth

Chances are if your warrior sucks, your build sucks. Try something else
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Old Jul 22, 2005, 04:57 PM // 16:57   #24
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Do I have to quote the E3 War Machine GvG report again?!

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As many of you know, the number one Korean Guild, War Machine (War), was here at E3 to take on challengers from all over the world. They were taking matches two times a day for the last two days, and today's last challenge was with the number one ranked guild on the Official Guild Ladder, Negative Zero (n0). We taped the whole match, and that should be going up later, but here we are going to detail the match a little bit.

This match was the last one of the day for War Machine, but it was the best match of the day. War started out with a win in their first match, so they were pretty pumped-up for this match, which was hyped up the whole day. The War team are very aggressive team. They went right for the Flag Stand to capture the flag for the morale boost. n0 headed to the flag stand to head off War, but it didn't work all too well.

n0 held them off for a little while, but War was just too aggressive for them, and War captured the flag after a little skirmish near the stand. War then pushed on to n0's base and took the battle to them. War took out n0's NPC archers and healers around the Guild Lord pretty easily, and after a short skirmish, killed n0's Guild Lord, winning the battle for War.

I was watching the fingers of some of the War players, and I cannot believe how well they knew their moves and how well they knew the combos and ways to use their skills. They flew over the keyboards and took down targets very easily. War was using a "build up" strategy where they would build up the adrenaline on non-specific targets, then call one target and release all their built up adrenaline they had, quickly taking down the called target. What's interesting is that War doesn't even use TeamSpeak or any other chat type system. They know eachother so well that they dont even need voice chat to accomplish their goal. What's even more amazing about not using a chat program is that two of the War team were unable to make the trip, and were back in Korea playing with their guildies.

All in all, War proved today that they are one of the best, if not the best, guild in the world. Taking on n0 and winning is not an easy match, but they pulled it off. n0 in now way took it easy on War, and that is what made it such an amazing match. War Machine put on a great show, and being there to see it first-hand is almost indescribable. Congratulations to War Machine on winning their matches today and yesterday, and to all who challenged War, nice try, but this guild really knows what they are doing
Warriors suck, eh? Tell that to War Machine.
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Old Jul 22, 2005, 05:06 PM // 17:06   #25
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My W/Me runs at 38 energy, 2 pips of regen.

Platemail/shield for PvP? No way.
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Old Jul 22, 2005, 05:08 PM // 17:08   #26
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Let's face it, any class I can't play efficiently sucks.
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Old Jul 22, 2005, 07:25 PM // 19:25   #27
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Quote:
Originally Posted by Mhydrian
Even the ranger class which is waht a warrior was intended to take out, can easily kite warrior around all day long.
Sprint + (pick one) Swift Chop (axe), Irresistible Blow (hammer), Warrior's Cunning (any, Strength-based), Seeking Blade (sword), or Wild Blow (any, non-linked).
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Old Jul 22, 2005, 07:41 PM // 19:41   #28
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Quote:
Originally Posted by Xonic
Let's face it, any class I can't play efficiently sucks.
Hahaha you just summed up 95% of the complaints about unfair classes in these forums.
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Old Jul 22, 2005, 07:59 PM // 19:59   #29
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To the OP, the problem isn't the class. Its most likely your build and/or play style. Warriors _are_ damage dealers, with the right build. They are effective, and they don't need anything. If you find yourself having problems with a class, look at your team, your builds, and how you are playing not the base class...
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